http://insidethedigitalfoundry.blogspot.com/2008/11/report-mirrors-edge-demo-ps3xbox-360.htmlA quick analysis of the demo reveals that in common with most UE3 titles, Xbox 360 still holds the technical edge, but PS3 manages to hold its own. Both PS3 and 360 versions have their fair share of 'jaggies', but the overall experience is a little smoother on the Microsoft console, thanks to the inclusion of selective 2x multisampling anti-aliasing (MSAA).
even that the PS3 was the lead platform it still looks better in the X360Mirror's Edge ON x360 %26gt; PS3
omgthey look exactly the same, these threads are getting out of handMirror's Edge ON x360 %26gt; PS3
I see what you mean, the difference is DEFINITELY there. Better luck next time, Bovine.
It just looks brighter lol
For starters, you're judging the DEMO. Also they look very similar i've played both versions already. Only fanboys say otherwise.
the 360 version is brighter.. almost to blinding point. Other than that, look identical to me. and the brightness of the 360 version seems to obscure a lot of the detail that IS there.
Xbox version is brighter, wow...
Am I supposed to see a difference? :?
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Actually, I think the PS3 shot looks a bit better. You can make out the subtle details on the helicopter in the PS3 still.EDIT: But, that's probably because of the difference in lighting.
Even if it looks the same, its ownage for PS3....since its supposed to have more potential.
360 version is way to bright,the textures on the rooftop are abit off
I really don't see how you can come to that conclusion the colours on the 360 version seem brighter and more vibrant but also the lighting seems overexaggerated while the light appears to be alot more realistic on the ps3 version. either way the differences are very minimal and this is a sad attempt at ownage simply because in motion the games differences will be unnoticable to most people.
wait il just go turn the brightness up in the ingame settings. oh look theres no difference. cool
Normally this thread wouldn`t interested me, but PS3 WAS LEAD PLATFORM, and it`s still inferior to the 360, how is that possible???
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Doesn't help that this thread is relying on a blog either.
[QUOTE=''-General_Ram-'']Even if it looks the same, its ownage for PS3....since its supposed to have more potential. [/QUOTE] OMG TEH JAGGIES, because im really zooming in 100x on every game i play to see minor jaggies, it looks the same people need to stop this because its getting out of hand and you know PS3 is the lead platform right?
the three sixy one is just brighter. you can probably adjust that in game or on you're tv
[QUOTE=''sebbi11'']Normally this thread wouldn`t interested me, but PS3 WAS LEAD PLATFORM, and it`s still inferior to the 360, how is that possible???[/QUOTE]if you think the ps3 shot looks inferior to the 360 shot your wrong. The ps3 lighting is better and the 360 has more vibrant colours not much aof a difference and personally accurate realistic lighting is more important but in these shots the differences are way to minimal to say one looks better than the other. If anything this is a pro for the ps3 because it shows how great the visuals can look for both platforms when the ps3 is the lead, whereas when the 360 is the lead often the differences are bigger simply because its harder to add code to a finished product to get it to work on ps3 than it is to simplify the code for 360.
[QUOTE=''Animal-Mother''] [QUOTE=''-General_Ram-'']Even if it looks the same, its ownage for PS3....since its supposed to have more potential. [/QUOTE] OMG TEH JAGGIES, because im really zooming in 100x on every game i play to see minor jaggies, it looks the same people need to stop this because its getting out of hand and you know PS3 is the lead platform right? [/QUOTE]even so....they practically look the same. Thats an insult to TEH CELL.
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