Wednesday, April 14, 2010

EA, The proof the PS3 can do it?

So, In recent weeks, EA has released an amazing game Dead Space. In The Next Week they will release another amazing game Mirrors Edge. In January(2008} EA released racing game called Burnout Paradise.Now your probably asking your self, what are you getting at Animal-Mother you crazy new yorker thats full of epic win. My point is there all multiplat, and you know what else, THERE ALL NEARLY IDENTICAL. Dead Space has gotten nearly no beef as to what system it looks better on. Mirrors Edge is starting to get it and I've played the demo on both systems and 360's a little bit brighter, and possibly has some more contrast. Burnout Paradise i hear is indentical( no proof but from what i've hear). But I see people constantly saying that the PS3 is impossible to develop on, and that all the multiplats that devs make are better on 360. But if the PS3 is so incredibly hard to develop for, why can EA a company that most of us denounce do it, and show that the PS3 does has and is using it potential? EA, The proof the PS3 can do it?
Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.EA, The proof the PS3 can do it?
[QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then
Because they can actually put effort into the PS3 games.
because EA's sweatshop labor gets results.
[QUOTE=''shaggygrosser'']because EA's sweatshop labor gets results.[/QUOTE]so should devs take nots from them or what do oyu think?
[QUOTE=''Animal-Mother''][QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then [/QUOTE]

The 360 version is probably a higher priority to some devs because of the larger installbase.
I officially give EA a pat on the back followed by an awkward manly hug.
[QUOTE=''Animal-Mother''][QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then [/QUOTE]PS3 version sells worse. Think about it from a business perspective: will you spend more time, money and effort on the version that will sell better or the version that will sell worse?
Because it takes more resources obviously, the PS3 takes more effort to develop for which means more time, man power and above all money. EA have money, everything else just follows if you have the cash ;).
[QUOTE=''shaggygrosser'']because EA's sweatshop labor gets results.[/QUOTE]
LoL
Lead platform was the PS3. Problem is not all devs make their lead platform the PS3 and with the PS3 having the smallest user base the lead platform more then not often goes to the 360 just like the PS2 last gen.
[QUOTE=''Animal-Mother''][QUOTE=''shaggygrosser'']because EA's sweatshop labor gets results.[/QUOTE]so should devs take nots from them or what do oyu think?[/QUOTE]I think sweatshops smell like sweat.... and tears.
EA? lol i think a little sweet deal called the Orange Box says a big Hi!!!
[QUOTE=''Dante2710'']EA? lol i think a little sweet deal called the Orange Box says a big Hi!!![/QUOTE]notice how i wrote all multiplats made by EA
[QUOTE=''ZimpanX''][QUOTE=''Animal-Mother''][QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then [/QUOTE]

The 360 version is probably a higher priority to some devs because of the larger installbase.[/QUOTE]Yea they are pretty much saying screw the sony userbase. They know the majority of the time if PS3 isint lead that the port might not end up to good. So by them knowing this I pretty much can say its the devs fauglt for botching up ports.
[QUOTE=''Animal-Mother''][QUOTE=''Dante2710'']EA? lol i think a little sweet deal called the Orange Box says a big Hi!!![/QUOTE]notice how i wrote all multiplats made by EA[/QUOTE]so porting a game thats not made by them is a good excuse to not put as much effort? good to know :?
[QUOTE=''Senor_Kami''][QUOTE=''Animal-Mother''][QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then [/QUOTE]PS3 version sells worse. Think about it from a business perspective: will you spend more time, money and effort on the version that will sell better or the version that will sell worse?[/QUOTE] Erm, maybe if they actually made it good Playstation owners would buy it?
Lets not forget that Far Cry 2 on the PS3 is full of win.
[QUOTE=''Ultra-Fatality''][QUOTE=''Senor_Kami''][QUOTE=''Animal-Mother''][QUOTE=''finalfantasy94'']Im guessing two things.1)they know how to work with it or 2)the PS3 is lead platform.[/QUOTE] So why can't other Dev teams do this then [/QUOTE]PS3 version sells worse. Think about it from a business perspective: will you spend more time, money and effort on the version that will sell better or the version that will sell worse?[/QUOTE] Erm, maybe if they actually made it good Playstation owners would buy it? [/QUOTE] thats what im thinking you actually make the multiplat good and not throw it to the wind and people will buy it

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